[Slovak] Preparing for inclusion in the Sailfish OS release

I would like Slovak language to be one of the officially supported languages of Sailfish OS. With the help of @sledges I translated all the phrases. I assume that not everything is translated in accordance with mobile terminology (I work mainly on Win/Linux).
I hope that the Slovak language will get to the next version after (3.4.?). I don’t have much translation experience, so I would welcome volunteers who would like to help me with that. I have the authority of a coordinator for the Slovak language.
I suggest using the Czech keyboard CS also for the Slovak language SK (unless copyright prevents this?). I have been using it for a long time together with the unofficial Slovak translation (Storeman) and I am satisfied with it.

3 Likes

The unofficial Slovak translation is pretty outdated (from 2016) https://openrepos.net/content/xmlich02/jolla-translations-sksk

In the case if you need packaging of the more recent pootle translation just let me know.

Thanks for the offer, but I don’t know how to provide you with the translated file from Slovak | Sailfish OS Localisation.
The translation is done for version 3.4. After its publication, it would be possible to test the correctness of the translation on an unofficial translation.

Thanks for the offer, but I don’t know how to provide you with the translated file from Slovak | Sailfish OS Localisation.

Don’t worry about it: we put together some scripts which downloads the necessary files from pootle for packaging.

The locale code of the Slovak language should be sk_SK right?

I don’t know, it can be also sk. What is the difference between sk and sk_SK? As far as I know, the Slovak language has only one mutation, SK.

It’s best to include the ‘_SK’ part, sometimes not including it can cause some software to behave in strange ways.

1 Like

One question what I forgot to ask:

What string would you like to see in the Language list? Slovenčina?
There is a field for the country name as well but I think for it Slovensku is the correct term.

Anyway I generated an RPM with these well educated guesses, you can install it from openrepos via storeman:
https://openrepos.net/content/martonmiklos/slovak-community-translation-jolla

Enjoy and if you need updated one for testing or something needs correction just notify me with a mention.

Cheers from the southern neighbourhood!

Yes, Slovenčina is right.
[quote=]
There is a field for the country name as well but I think for it Slovensku is the correct term.
[/quote]
I don’t know this, I have to see it, but I think it should be Slovensko.
[quote=]
Anyway I generated an RPM with these well educated guesses, you can install it from openrepos via storeman:
https://openrepos.net/content/martonmiklos/slovak-community-translation-jolla
[/quote]
Before installation, do I have to uninstall the old version https://openrepos.net/content/xmlich02/jolla-translations-sksk?
[quote=]
Cheers from the southern neighbourhood!
[/quote]

Thank you, southern neighbor :slight_smile:

I couldn’t wait, I uninstalled the old ones, installed the new ones according to your instructions and it works! :slight_smile:
Some phrases are in English (previously they were in Slovak). I’ll check the translation, but I assume the IDs for version 3.4 have changed (I have 3.3). I will have to wait for its release.

Good job, @martonmiklos, thanks!

Hi @martonmiklos,
I made some corrections in the translation. Could you create an updated slovak-community-translation-jolla package, please?

1 Like

Updated package can be found on openrepos.
Have fun!

1 Like

Thanks, its nice. :slight_smile:

I have a Gemini PDA with a US keyboard, but SFOS does not support the Slovak keyboard until version 3.3. I made a virtual keyboard and key mapping.

The /usr/share/X11/xkb/symbols/planet_vndr/gemini file contains a configuration of character mapping to keys. I made a backup of him

$ devel-su cp /usr/share/X11/xkb/symbols/planet_vndr/gemini /usr/share/X11/xkb/symbols/planet_vndr/gemini.old

I opened the gemini file for editing

$ devel-su vi /usr/share/X11/xkb/symbols/planet_vndr/gemini

At the end of the file, I inserted


default  partial alphanumeric_keys
xkb_symbols "sk" {
    include "planet_vndr/gemini(gb)"
    include "group(shifts_toggle)"

    name[Group1] = "Gemini Slovak";
    name[Group2] = "Gemini Slovak (qwerty)";

    // 1. row
    key <AE01>	{ symbols[Group1] = [    plus,       1, asciicircum,    F1 ] };
    key <AE02>	{ symbols[Group1] = [  lcaron,       2,   backslash,    F2 ] };
    key <AE03>	{ symbols[Group1] = [  scaron,       3,         bar,    F3 ] };
    key <AE04>	{ symbols[Group1] = [  ccaron,       4,  asciitilde,    F4 ] };
    key <AE05>	{ symbols[Group1] = [  tcaron,       5,   parenleft,    F5 ] };
    key <AE06>	{ symbols[Group1] = [  zcaron,       6,  parenright,    F6 ] };
    key <AE07>	{ symbols[Group1] = [  yacute,       7,   braceleft,    F7 ] };
    key <AE08>	{ symbols[Group1] = [  aacute,       8,  braceright,    F8 ] };
    key <AE09>	{ symbols[Group1] = [  iacute,       9,     percent,    F9 ] };
    key <AE10>	{ symbols[Group1] = [  eacute,       0,       equal,   F10 ] };

    key <AE01>	{ symbols[Group2] = [    plus,       1, asciicircum,    F1 ] };
    key <AE02>	{ symbols[Group2] = [  lcaron,       2,   backslash,    F2 ] };
    key <AE03>	{ symbols[Group2] = [  scaron,       3,         bar,    F3 ] };
    key <AE04>	{ symbols[Group2] = [  ccaron,       4,  asciitilde,    F4 ] };
    key <AE05>	{ symbols[Group2] = [  tcaron,       5,   parenleft,    F5 ] };
    key <AE06>	{ symbols[Group2] = [  zcaron,       6,  parenright,    F6 ] };
    key <AE07>	{ symbols[Group2] = [  yacute,       7,   braceleft,    F7 ] };
    key <AE08>	{ symbols[Group2] = [  aacute,       8,  braceright,    F8 ] };
    key <AE09>	{ symbols[Group2] = [  iacute,       9,     percent,    F9 ] };
    key <AE10>	{ symbols[Group2] = [  eacute,       0,       equal,   F10 ] };


    // 2. row
    key <AD01>	{ symbols[Group1] = [	q,			Q,     XF86AudioPlay,       dead_abovering ] };
    key <AD02>	{ symbols[Group1] = [	w,			W,       bracketleft,           dead_tilde ] };
    key <AD03>	{ symbols[Group1] = [	e,			E,      bracketright,           dead_caron ] };
    key <AD04>	{ symbols[Group1] = [	r,			R,          EuroSign,      dead_circumflex ] };
    key <AD05>	{ symbols[Group1] = [	t,			T,             Print,           dead_breve ] };
    key <AD06>	{ symbols[Group1] = [	z,			Z,              less,          dead_ogonek ] };
    key <AD07>	{ symbols[Group1] = [	u,			U,           greater,           dead_grave ] };
    key <AD08>	{ symbols[Group1] = [	i,			I,             slash,        dead_abovedot ] };
    key <AD09>	{ symbols[Group1] = [	o,			O,        apostrophe,           dead_acute ] };
    key <AD10>	{ symbols[Group1] = [	p,			P,        adiaeresis,     dead_doubleacute ] };

    key <AD01>	{ symbols[Group2] = [	q,			Q,     XF86AudioPlay,       dead_abovering ] };
    key <AD02>	{ symbols[Group2] = [	w,			W,       bracketleft,           dead_tilde ] };
    key <AD03>	{ symbols[Group2] = [	e,			E,      bracketright,           dead_caron ] };
    key <AD04>	{ symbols[Group2] = [	r,			R,          EuroSign,      dead_circumflex ] };
    key <AD05>	{ symbols[Group2] = [	t,			T,             Print,           dead_breve ] };
    key <AD06>	{ symbols[Group2] = [	y,			Y,              less,          dead_ogonek ] };
    key <AD07>	{ symbols[Group2] = [	u,			U,           greater,           dead_grave ] };
    key <AD08>	{ symbols[Group2] = [	i,			I,             slash,        dead_abovedot ] };
    key <AD09>	{ symbols[Group2] = [	o,			O,        apostrophe,           dead_acute ] };
    key <AD10>	{ symbols[Group2] = [	p,			P,        adiaeresis,     dead_doubleacute ] };

    // 3. row
    key <AC01>	{ symbols[Group1] = [          a,          A, XF86TaskPane,             AE ] };
    key <AC02>	{ symbols[Group1] = [          s,          S,           at,        section ] };
    key <AC03>	{ symbols[Group1] = [          d,          D,  XF86TopMenu, dead_diaeresis ] };
    key <AC04>	{ symbols[Group1] = [          f,          F,      XF86UWB,    dead_macron ] };
    key <AC05>	{ symbols[Group1] = [          g,          G,       dollar,   dead_cedilla ] };
    key <AC06>	{ symbols[Group1] = [          h,          H,     asterisk,         degree ] };
    key <AC07>	{ symbols[Group1] = [          j,          J,     quotedbl,         ssharp ] };
    key <AC08>	{ symbols[Group1] = [          k,          K,       exclam,        Hstroke ] };
    key <AC09>	{ symbols[Group1] = [          l,          L,    semicolon,        Lstroke ] };
    key <AC11>	{ symbols[Group1] = [      minus, underscore,  ocircumflex,     dead_caron ] };

    key <AC01>	{ symbols[Group2] = [          a,          A, XF86TaskPane,             AE ] };
    key <AC02>	{ symbols[Group2] = [          s,          S,           at,        section ] };
    key <AC03>	{ symbols[Group2] = [          d,          D,  XF86TopMenu, dead_diaeresis ] };
    key <AC04>	{ symbols[Group2] = [          f,          F,      XF86UWB,    dead_macron ] };
    key <AC05>	{ symbols[Group2] = [          g,          G,       dollar,   dead_cedilla ] };
    key <AC06>	{ symbols[Group2] = [          h,          H,     asterisk,         degree ] };
    key <AC07>	{ symbols[Group2] = [          j,          J,     quotedbl,         ssharp ] };
    key <AC08>	{ symbols[Group2] = [          k,          K,       exclam,        Hstroke ] };
    key <AC09>	{ symbols[Group2] = [          l,          L,    semicolon,        Lstroke ] };
    key <AC11>	{ symbols[Group2] = [      minus, underscore,  ocircumflex,     dead_caron ] };

    // 4. row
    key <AB01>  { symbols[Group1] = [            y,            Y,            numbersign,        guillemotleft ] };
    key <AB02>	{ symbols[Group1] = [            x,            X,             ampersand,       guillemotright ] };
    key <AB03>	{ symbols[Group1] = [            c,            C,  XF86AudioLowerVolume,            copyright ] };
    key <AB04>	{ symbols[Group1] = [            v,            V,  XF86AudioRaiseVolume,  leftsinglequotemark ] };
    key <AB05>	{ symbols[Group1] = [            b,            B, XF86MonBrightnessDown, rightsinglequotemark ] };
    key <AB06>	{ symbols[Group1] = [            n,            N,   XF86MonBrightnessUp,           exclamdown ] };
    key <AB07>	{ symbols[Group1] = [            m,            M,                 grave,            masculine ] };
    key <AB09>	{ symbols[Group1] = [       period,        colon,                 U263A,             division ] };

    key <AB01>	{ symbols[Group2] = [            z,            Z,            numbersign,        guillemotleft ] };
    key <AB02>	{ symbols[Group2] = [            x,            X,             ampersand,       guillemotright ] };
    key <AB03>	{ symbols[Group2] = [            c,            C,  XF86AudioLowerVolume,            copyright ] };
    key <AB04>	{ symbols[Group2] = [            v,            V,  XF86AudioRaiseVolume,  leftsinglequotemark ] };
    key <AB05>	{ symbols[Group2] = [            b,            B, XF86MonBrightnessDown, rightsinglequotemark ] };
    key <AB06>	{ symbols[Group2] = [            n,            N,   XF86MonBrightnessUp,           exclamdown ] };
    key <AB07>	{ symbols[Group2] = [            m,            M,                 grave,            masculine ] };
    key <AB09>	{ symbols[Group2] = [       period,        colon,                 U263A,             division ] };

    key <AB08>  { symbols[Group1] = [     comma,       question, XF86Option,   multiply ] };
    key <AB08>  { symbols[Group2] = [     comma,       question, XF86Option,   multiply ] };
};

Since SFOS 3.3 for Gemini does not contain a Slovak keyboard, but contains a Czech one, I used this one (for Czech characters, there is also no mapping of characters to the Gemini keyboard in SFOS). In the second line I changed “sk” to “cz”

xkb_symbols "sk"

Edited file
/usr/share/X11/xkb/symbols/planet_vndr/gemini
I saved. I made a backup of it so that I would not lose it during the next SFOS update.
In Settings/Text input, I selected Active keyboard Czech, Active layout Czech. I restarted the device.
I made a 2048x2048 keyboard layout image and used it as Ambiences

In practice, it looks like this

Good luck!