Canvas.requestPaint() renders Image data tinted blue

In theory, one could just remove qtscenegraph-adaptation to test, I think?

Just to save people the trip to video land: direct link Nextcloud

Changes the Page type qml to drop transparency.

Although there ‘might’ be efficiency issues with the implementation, it could also be issues with older QT, openGL, drivers. The effect is opacity + blur, so it’s going to be a hit much of the time.

For rendering animations, I drop a black background in place to deal with it, but maybe there is a more effective way?

Just to keep things clean and in order, I’ve tagged this as “fixed”.

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